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About This Software ArtStage is VR creative application. - 3D Paint You can paint color on any 3D model textures you have. Open any your 3D model. and open and save texture image file. - Voxel sculpting You can create anything what you want to make. It feels like real clay modeling! Save, load, and export to 3D model file. (.obj) You can use "auto UV unwrap" for paint to exported sculpt work. ・Support type of 3D model file .obj ・Support type of texture image file .png ・If you want to paint your 3D model, It must have UV mapping. ■About demo version In the demo version you can try all the features except the model export. In the full version, you can export the created model in .fbx or .obj format. If you like creation in Artstage, please purchase the full version. 7aa9394dea Title: ArtstageGenre: Animation & Modeling, Design & Illustration, Early AccessDeveloper:Soy-softwarePublisher:Soy-softwareRelease Date: 1 Sep, 2016 Artstage Download] art stage gmbh. evolution art stage. art stage production. art stage logo. fine art stage. art stage tour. artstage singapore. artstage lighting. art stage event. art stage singapore 2016. art stage play. art stage aquarelle. art stage 2016. artstage md. art stage exhibitors. endless art stage. uob art stage. game art stage. art stage 2. art stage neuquen. artstage etretat. art stage in singapore. art stage 2. art stage play cast. art stage tiengen. art stage icmc. art stage show. art stage singapore 2018 dates. artstage studio theatre. art stage opening hours. axa art stage. bubble art stage. art stage promotion. artstage jupiter. art stage indonesia. art stage neuquen. artstage vip. artstages kunstsalon. artstage 2019. art stage tickets. artstage facebook. art stage etranger. google art stage. art stage vernissage. artstage singapore 2018. art stage lorenzo. art stage vernissage. art stage loftas. land art stage. marcus art stage. living art stage. artstage studio theatre. artstage s.r.o. art stage show reviews. artstage jakarta. artstage veranstaltungstechnik gmbh hamburg. art stage tiengen. artstage performing arts center. art stage news. artstage chisinau. art stage 3. modern art stage. artstage performing arts. bike art stage. d'art stage. art stage concession tickets. evolution art stage. roy art stage. art stage programme. game art stage. hanyang art stage. prep'art stage. artstage jakarta 2018. pop art stage. froggy art stage. prep'art stage. artstage 2018. art stage show tour. art stage play reviews. modern art stage. artstage 2018. artstage moldova. artstage lighting. art stage jobs. artstages bad bellingen. stage clipart. bike art stage. art stage vernissage 2018. flash art stage. endless art stage. artstages freiburg Very promising program. The author often updates it, which is important. There are tools for modeling and texturing. As a result, you can export both model and texture to game engines.Thanks to the developer for the diligence!. Very promising program. The author often updates it, which is important. There are tools for modeling and texturing. As a result, you can export both model and texture to game engines.Thanks to the developer for the diligence! "Generate UV mapping" option in OpenModel. and you can export model in paint menu.: If your .obj file have no uv mapping, You can generate auto uv mapping when open model. We added "generate UV mapping" option at "open model option" in paint mode.Added "Export Model" button in paint menu. You can save model that have generated new uv mapping. And you can select "Export MTL and Texture" option. This option will create .obj file, .mtl file, and texture file. If you want to upload model to sketchfab, You will compress these files to .zip. that's all.------------------Update Ver0.3.1 Nov/08/2016Features-Added "Generate UV mapping" option in open model option panel. If your .obj file have no uv mapping, You can generate auto uv mapping from this option.-Added "Export Model" button in paint menu. You can save model that have generated new uv mapping.-Added "Export MTL and Texture" option in export model option panel in paint mode. This option will create .obj file, .mtl file, and texture file. If you want to upload model to sketchfab, You will compress these files to .zip. that's all.-Added "Release Notes" button in other menu. You can read release notes any time.Improved-When showing virtual keyboard, show text inputting onto the keyboard.Fixes-Save model with wrong scale when "Export Mesh" in sculpt mode.note: Features of early access are not stable. These may be changed or abolished.. Added Sharpness weight tool and realtime opensubdiv preview!: Update Ver0.7.3 Feb/22/2019Added Sharpness Weight Tool that can edit vertex and edge sharpness in OpenSubdiv!You can create objects with smooth curves and hard surfaces.Also, Subdiv meshes are displayed in real time when moving vertices of OpenSubdiv objects.Watch video in this tweet!https://twitter.com/_darger/status/1098924651252596737Features- Added a sharpness weight tool that allows you to edit the vertex and edge sharpness in OpenSubdiv.- Native model format (asm) Sharpness weight values are saved when saving.Improvements-Subdiv mesh is now tracking-displayed in real time during vertex movement of model.note: Features of early access are not stable. These may be changed or abolished.. Added "Load .fbx file" and "Reference Object" features!: Finally You can open your fbx files!Watch video in this tweet.https://twitter.com/_darger/status/810919371203756033------------------Update Ver0.4.0 Dec/19/2016Features- Added load .fbx file feature! You can open .fbx file in "Open Model" or "Open Reference Object" in Paint mode.- Added a "Reference object" feature. You can open .obj file and .fbx file many as you want for reference. You can grab, move, rescale it same way like reference images. You have to put .mtl file and texture image files in the folder same as .obj and .fbx. You can acquire a color of the texture with a eyedripper.Fixes- Fixed a bug of the UV automatic mapping algorithm. It can map more effectively.note: Features of early access are not stable. These may be changed or abolished.. Added "Load .fbx file" and "Reference Object" features!: Finally You can open your fbx files!Watch video in this tweet.https://twitter.com/_darger/status/810919371203756033------------------Update Ver0.4.0 Dec/19/2016Features- Added load .fbx file feature! You can open .fbx file in "Open Model" or "Open Reference Object" in Paint mode.- Added a "Reference object" feature. You can open .obj file and .fbx file many as you want for reference. You can grab, move, rescale it same way like reference images. You have to put .mtl file and texture image files in the folder same as .obj and .fbx. You can acquire a color of the texture with a eyedripper.Fixes- Fixed a bug of the UV automatic mapping algorithm. It can map more effectively.note: Features of early access are not stable. These may be changed or abolished.. Added free trial demo and several language support !: Free trial demo has been added to Artstage!You can try all the features except model export and texture export.If you have never played artstage please try it.In addition, we added several language support newly.In addition to English, French, German, Korean, Russian, Spanish, Chinese, Japanese are added.The language is automatically selected according to the language of the computer setting, but you can change it manually from the menu.-----------------------Update Ver0.7.1 Dec/24/2018Features· The language selection was added to the menu.. Added "Reference Image" feature! You can grab it and acquire a color using eyedropper!: Added "Reference Image" feature! You can open images you like. You can grab, move, rotate, rescale it!Watch video in this tweet.https://twitter.com/_darger/status/800415069213364224------------------Update Ver0.3.3 Nov/21/2016Features-Added "reference image" feature. Push the "open reference image" button from a menu, and you can open image (png,jpg) you like. You can grab reference image using left or right controller. Contact controller to a reference image, then pull trigger. You can grab it during pulling trigger, and can move/rotate it. You can acquire a color from a reference image with a eyedropper. You push both grip buttons when grabbing it and can rescale it by a method same as a paint target. You can delete it by release trigger while throwing it if you become needless.-Tool names displayed onto the right controller which you currently used.Changes-"beacon move" changed. Push "grip button" of right controller, beacon appear. Then, You need to pull trigger too. Reason of this change is prevent erroneous operation. It will be canceled when you release "grip button" without pull trigger. In addition, the "beacon move" is canceled when you grasp both grips to use rescale function.-Abolished a function of Teleport using trigger of both controllers. The reason is to be able to grab a objects with both hands each at the same time. But we add "teleport tool" instead.-"Grab mode" changed. In the same way as a reference image, you can grab a paint target in "Paint mode". Left controller contact to a paint target, then pull trigger. Grab paint target during pulling trigger.note: Features of early access are not stable. These may be changed or abolished.. Save/Load .psd file!: Useful update! Added save/load .psd file feature! You can save/load texture with maintaining plural layers structure!Added "New texture option". finally, you can select texture size that will be created. but if you selected big size(e.g. 4096) it may be too heavy.Added a layer preview. Image of the layer are previewed when hovered the layer using pointer.Added pencil draw mode. Paint as pencil mode when brush size is less than 1 and anti-aliasing is off.------------------Update Ver0.2.3 Sep/28/2016Features- Added save/load .psd file feature. You can save/load texture with maintaining plural layers structure. Purpose of this feature input and output in the art stage only. and probably Photoshop can open it, but we don't guarantee compatibility for other software yet. Because there is the limit of the layer specifications of the art stage, some features such as blending mode are not maintained. In addition, the upper limit of the number of layers to be able to read is 10.- Added "New texture option". Open new texture option window When pushed "New Texture" button in menu. You can select texture size that will be created. but if you selected big size(e.g. 4096) it may be too heavy.- Added "Save texture option". Open save texture option window When pushed "Save Texture" button in menu. You can select file type .psd or .png that will be saved.- Added a layer preview. Image of the layer are previewed when hovered the layer using pointer.- Added pencil draw mode. Paint as pencil mode when brush size is less than 1 and anti-aliasing is off.note: Features of early access are not stable. These may be changed or abolished.. Added "Virtual Desktop" feature! You can show your PC desktop in VR!: Do you want to watch twitter and facebook in Artstage? Let's use "Virtual Desktop"!Watch video in this tweet.https://twitter.com/_darger/status/801686815535075328------------------Update Ver0.3.4 Nov/24/2016Features-Added "Virtual Desktop" feature. Push the "open virtual desktop" button from a menu, then select monitor to show. It will show your desktop in VR. You can grab and delete virtual desktops using same way of "reference image". This future is supported for Windows 8 or later only. And this future is only to show. You can't use eyedropper and can't use pointer instead mouse.note: Features of early access are not stable. These may be changed or abolished.

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