About This Game ThunderWheels is a racing game with a classic top-down racing perspective plus third and first person view, realistic physics and really fun circuits!This game brings new fresh air to great racing games made in the 80's for arcade, Commodore 64 & PC platforms, we love the feeling and ambiance of arcade games in that era, imagine summer hot, sunset light, palm trees, small cars, races and old school video game music. That is what we want to give you with this game. We update the game constantly with new content!CARSCIRCUITSTRACK EDITOREARLY ACCESS ROADMAPFEATURES IN CURRENT GAMEThe following features are available in the game as it is available now. Please continue to check this area and the Steam forums for updates and additions through the Early Access period. PARTY MODE, play with your friends in the same screen (up to 8 players in one PC!) CHAMPIONSHIPS, compete with other players around the world in the online league Upload your best lap to compete against other player (Ghost Mode) Up to 7 AI (8 cars in race!) REALISTIC AI: Bots drive like humans players Advanced arcade physics, we spent YEARS (that is true) fine-tuning the game play More than 15 different circuits + reverse mode for each one More than 12 cars including MONSTER VERSION Powerful TRACK EDITOR and official How-to for asset creation STEAM WORKSHOP support and guides for user generated content Specially tested for "good experience from the couch" TV STREAMING & GAME PADS Title music "Eliminator ThunderWheels Edition" by Tess & Tel In-game music by Jeroen Tel / Maniacs of Noise STEAM ACHIVEMENTS, STATISTICS AND TRADING CARDS 5.1 surround soundFEATURES PLANNED FOR VERSION 1.0The following features are not yet in Thunderwheels and are planned as a part of the Early Access period. The timing and depth of these features are subject to change base on community feedback and development realities. Challenges, play different season types and fight for gold, silver and bronze medals Multiplayer real-time online: Lobby based and ability to create teams with friends online More tracks and special vehicles! (C) 2017 Arcade Injection. All rights reserved. 7aa9394dea Title: ThunderWheelsGenre: Casual, Indie, Racing, Simulation, Sports, Early AccessDeveloper:Arcade InjectionPublisher:Arcade InjectionRelease Date: 2 Nov, 2017 ThunderWheels Download Without Verification kmc thunder wheels. hd thunder wheels. diecast thunder wheels. thunder wheels size. thunderwheels. thunder wheels mexico. thunderwheels steam. vw thunder wheels. thunder wheels kendall. honda thunder wheels. vuly thunder wheels. vz thunder wheels. ocean thunder wheels. sv6 thunder wheels. thunder wheels vocho. thunder wheels trucks. rdr thunder wheels. thunder wheels miami. thunder wheels trucks harrismith. ultra thunder wheels. volkswagen thunder wheels. thunder wheels car carrier. ss thunder wheels. thunder wheels transport. ssv thunder wheels. fast thunder wheels. chad thunderwheels. thunder wheels truck carry case. holden thunder wheels. ve thunder wheels. rtx thunder wheels. thunderwheels download. thunder wheels vocho manual. thunder wheels trucks (pty) ltd. thunder wheels montables. thunder wheels car. thunder wheels vocho para niños. advanti thunder wheels. thunder wheels scooter. thunder wheels classic car. thunderwheels pc download. thunder wheels new milford ct. thunder wheels go kart. thunderwheels new milford. thunder wheels skating center. rbp thunder wheels. bonnie thunder wheels. thunderwheels game. harley thunder wheels. thunder wheels mustang. thunder wheels diecast. thunder wheels mc. allied thunder wheels. thunderwheels shelby. thunder wheels hialeah. 19 thunder wheels. thunder wheels vocho cargador. 16x8 thunder wheels. thunder wheels grave digger Honestly I was hoping for a Super Off-Road or Driiftmania experience and then I was surprised in a bad way.I bought this game and made it a star in a party here in my house. I invited a lot of friends for a party play. Started a 6 players game and I was very frustated. The controls are not responsive at all. At first I thought that the problem was the type of car that we got, and everyone changed to another one. It didn't change enough the gameplay... the turning was still bad. I even tried to play solo thinking it was a input lag issue, but it wasn't.Because of that the game is not fun at all. I was really embarrassed because I gave a party for my friends with that game being the main attraction. I thought I would experience the same good memories from other games of the same genre but not. Hopefully the team behind this game can play the Super Off-Road \/ Ironman (Genesis \/ Mega Drive \/ SNES \/ DOS) and Driiftmania (Wii) to understand how smooth the controls must be in this kind of game and then improve.For the first time I'm asking for a refund. That's sad.. RC Pro Am in 3D with BeamNG physics.Me likey mucho, si. Great local multiplayer game with retro gameplay and design. Fall of Civilization V 1.704 is here!: Hey! Sorry for the update delay, had some steam issues to work through.This update includes about 16 changes and fixes across the game. For the full list please check out the changelog and if any of the issues that I mentioned as fixed are still causing you issues, please let me know. Experimental Update I am working out the Loading and Saving right now so I appreciate your understanding on that.As such this is an experimental update. The loading/saving may not work for you yet. You are welcome to wait until the next update when more of it should be fixed/hammered out. Testers Needed I am looking now for some people who will actively help me identify, test and fix some bugs for the next coming updates. If you are can even an hour out of your day please get in touch with me and it could really help shape this game up.For new customers and old, please report your issues to me and I will be happy to discuss and fix them for you. Thanks to all the support so far and together we can really shape it into something cool worthy of the patience you give.If you wish to support me further, please check me out here https://www.patreon.com/LukeDodds I would be eternally grateful for any amount.Love you all.- Luke. Version 1.03 is now live!: Changelog: More Camera Rotations (at 45 degrees)Fixed the "How many units left" per faction counterAI has more actions it can doResource Output in base UI more balancedSecurity Skill - Defence StructureSpeed of AI/ General Performance improvedFirst Build of TutorialFirst Build of HotseatingPlease note these early features will be improved and added onto in time.The tutorial is half done but I did not want to postpone its release any longer, It will be finished this week!If you posted an issue and its not on that list, dont worry its either been fixed and not mentioned or still on my to do pile. Hope you enjoy the update and as usual please let me know if you encounter any bugs/ if I marked a bug as fixed but you encounter it again or have any suggestions.. Huzzah! Version 1.60A is now up!: Hey guys! The new build, version 1.60A, is up and running.In this build I updated the engine framework to its current newest version and in doing so retweaked some old features and added some cool new ones. Biggest changes: Hex to Square Grid Multi-Level Gameplay Half/Full Cover System and more! so please check out the changelog if you are interested.I did this to make sure I had the most updated tools and access to some new features which would help flesh out the game and make it ready for a final release this year.However that update hasnt come without cost, I apologies for the time its taken to sort this out between updates and I fully expect there to be bugs in this update which is why I have called it v.160A and added a warning message in the game menu. After some bug fixing and testing, a patch to fix these bugs will be uploaded within a week of this update.I am adding a Google document to this announcement and also opening a discussion post for this update. https://docs.google.com/document/d/1pBwJXuuQM1_b2QG-sdYv1j5uYEyh6b089hXjCxDPQQY/edit?usp=sharingPlease report any and all bugs you encounter no matter how big or small so I can add them to the list of things to add in the patch update coming in the next week.As a special thank you I wlll be adding the names of those who help me with this testing into my credits.As usual if you let me know of any bugs or suggestions I will happily fix or accommodate them where I can.--Luke. V1.62 now up! (New maps and bug fixes): Hey guys! As promised here is the next build which includes about 25 fixes and changes across the game. For more info on those check out the changelog in the menu.One of the bigger changes in this update is the new maps I have added. They still need some work but do let me know how they look so far.If you reported a problem and its not been fixed It is still on my list, but if it is still broken and marked as fixed please let me know.Will just keep uploading these weekly updates with fixes, changes and adds so we are edging closer to a finished product.As usual if you let me know of any bugs or suggestions I will happily fix or accommodate them where I can.--Luke. Fall of Civilization V1.04 now up!: Hey everyone, the following message is from the dev, Luke:Took onboard some feedback from the community and added:More Unit Actions to give players more choice.Passive actions (Sleep, Defend, Scavenge) Active actions (Attack, Steal, Give)I will of course add onto these and take on suggestions people may have.I have also started to transition away from the placeholder art in this update.Changelog: Two new weapon meshesUnit actions (as explained above)Units now have their own inventory instead of a global systemand more!In the next update I will be continuing to focus on the game modes, hotseating and tutorial.(I know I said that before but I just had so much other cool stuff to add!).Also please note that the game says V.1.05, this is a minor mistake and will be corrected at my earliest possible convenience, thanks.Now if you so desired you can get some official "Fall of Civilization" Merchandise!: http://www.redbubble.com/shop/fall+of+civilizationMy game jam game from last week.Developed it solo so its not as complete as I would want it to be but it was a cool experience and helped me learn a few things.The idea of the game is that you control and build different units to counter your opponents on a lane based style map.Perhaps when I get abit more free time from this I can look into redoing it properly and releasing it as game of its own.Any input would be a cool but yeah do just bear in mind its a prototype.https://www.dropbox.com/s/55zc7rllc1q2b0l/UGJ_ReturnToGodhood.zip?dl=0As usual thank you everyone for your support and being a lovely QA team.If you have any recurring issues dont hesitate to let me know, likewise if you have suggestions for the games future I would be interested to hear them.If you have done or thinking of leaving a bad review, let me know if theres anything I could do to make the experience more enjoyable for you.--Luke. Latest from New Reality Games, State of Anarchy: Master of Mayhem: The sequel to State of Anarchy is here! we've reached the day of release and now the time to annihilate aliens is nigh, Huzzah!Pick up State of Anarchy: Master of Mayhem now whilst it's on discount by clicking on the link below and please leave a review if you have the time!If you have any constructive criticism or problems, please let us know so we can work on addressing them at once!Happy shooting,--Oliverhttp://store.steampowered.com/app/576130/. Holiday Update!: Happy Holidays one and all!Thought I would make a small update for the holidays sake.Added a few holiday related models until the next updateHats for Units (who doesn't like hats?)Tree for Bases (Fancy coloured tinsel)Presents as Pick UpsA Winter MapSnow Effects The issues with Camera Zooming is FixedBase Expanse Mode: You can only build rooms if they are one space apart or more.Thanks to everyone for your support so far, In my eyes with the community's input it has really improved the game and will continue to do so!If you posted an issue and its not on that list, don't worry its either been fixed and not mentioned or still on my to do pile. Hope you enjoy the update and as usual please let me know if you encounter any bugs/if I marked a bug as fixed but you encounter it again or have any suggestions. Happy Holidays!-- Fall of Civilization Dev Luke and the New Reality Team. Updating Framework: Just a follow up to the previous announcement.As of yesterday I am updating the framework of the game, which means a total overhaul of some aspects.This update should give me access to some cool new features and improved game performance!I will keep working and I appreciate everyone's patience.. Version 1.66 is here! Now with Arena mode and new tutorial!: Hey guys!This update includes 58 additions, changes and fixes across the game.Including: A new hover system for your units so you can see their movementand attack range before selecting, Arena mode The In-game tutorial The Arena mode and Tutorial system are in their first iteration so please give some feedback so I pushforward in the right direction.While the tutorial is being updated and refined I have also added anoptional "Hints" box to the game.For the full list check out the "Changelog" in the main menu.For the next update I will be updating the Arena mode so it is morecustomizable like "New Game", updating the tutorial system and more fixesand feedback from the community.Just another quick announcment, I have decided to aim to release this fullyon steam for the end of September as it was the end of September last yearwhen I started this so it would be a good milestone.I will work hard to reach that goal and I appreciate all the help thecommunity gives me and am still working closely with the community to reach the goal of releasing a polished and enjoyable game!If you reported a problem and its not been fixed please give me a bump andI will look into it for you.As usual if you let me know of any bugs or suggestions I will happily fixor accommodate them where I can to make your experience as enjoyable aspossible.Thanks to all the support so far and together we can really shape it intosomething cool, worthy of the patience you give.--Luke
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